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SECRET

SECRET PLAY Fantasy Play

SECRET PLAY Fantasy Play

Regular price €69,95 EUR
Regular price Sale price €69,95 EUR
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Fantasy Play is an erotic game that meets all the requirements to turn an intimate evening into a new opportunity to get to know your partner better. In fact, one of the objectives of this board game for two is to discover what their erotic fantasy is.

While you're doing your research, you'll have the chance to explore a board full of challenges, surprises and lots of fun. It's the most playful part of the pleasure inside a box with so much to offer.

It's not a complicated game for couples, but you will need a few minutes to arrange all the materials in the right way. Inside the Fantasy Play box there are a lot of cards and accessories that you will need to have on hand to complete the game's objective.

CHARACTERISTICS:
  • Erotic board game for couples.
  • Ideal to get out of the routine.
  • Compatible with other accessories: food, drinks, ice cubes, lubricants…
  • Box contents: 135 room cards, 80 test cards, 80 question cards, 18 fantasy cards, 80 credit chips, satin ribbon, vibrator, pen, hourglass, board, 2 tokens and 2 dice.
INSTRUCTIONS

You and your partner will travel back in time to find yourselves in the 18th century as a pair of passionate lovers who hide to unleash all their lust and passion in the rooms of a great Rococo palace with the Fantasy Play game.

To begin, each group of cards is shuffled and placed in its corresponding place on the board, except for the “Questions” cards, “Forfeit cards” and credits, which will be placed next to the board, in a neutral zone between both players.

Each player takes a black “Fantasy” card and writes on it the fantasy they would like to carry out. They must then hide it in any of the nine themed rooms on the board, among the other cards, without the other member of the pair seeing where it is. It can be a fantasy that is carried out when the game is over, or one that is carried out another day.

Players choose the dynamics of the game. They can play around the board, answering questions or completing tests for as long as they want, or they can go into the different rooms and complete the corresponding tests until they find the Fantasy card that the couple has hidden.

The cards used will be placed back in their corresponding pile, underneath all the others. On the cards where XXX appears, the hourglass (60 seconds) must be used to time the indicated test. Once everything is ready, the hourglass will be turned over and the test will begin.

Credits (coins with the Secret Play symbol) are earned by correctly answering questions on the “Questions” cards and by passing some of the tests on the “Forfeit” cards. Be careful! Credits can also be lost in some of the tests. These coins can be exchanged at any time for an item of clothing from the other player, keeping in mind that each item of clothing costs two credits.

The different rooms of the palace are entered through the corresponding square, marked with a white arrow on a black background. Thus, if the dice rolls 4, for example, we will count 2 squares, number 3 will be the one with the arrow on a black background and number 4 the room you wanted to enter. The rooms are accessed with exact points.

If a player wants to repeat a room he has just visited, he must leave and re-enter again. The player who first manages to find his partner's "Fantasy" card inside one of the rooms is the winner. He will be rewarded with the pleasure of fulfilling his partner's hidden fantasy.

Beginning of the game: Both players roll their dice and the player with the highest number starts, starting from the “Start” square. In the event of a tie, the player who first removes an item of clothing starts. The player who starts the game moves forward as many squares as the dice indicate. He can go in any direction (up, down, right, left or diagonally). He must do what the color of the square he lands on indicates, and then it is the second player's turn.

Meaning of the boxes:

  • White color: The player who lands on one of these squares rests and passes the turn to the other player.
  • Purple: The player who lands on this space must take the first card from the “Forfeit cards” pile and do what it says. You can win or lose credits.
  • Pink: The player who lands on this space must take the first card from the “Questions” pile. The other player must read the card. If he answers the question correctly, he will get a credit.
  • Grey colour: These spaces are the Bar, and the player who lands on them can order a drink in exchange for two credits, which will be returned to the corresponding pile.

Meaning of the rooms:

  • Massage (Massage Room): Players will discover the pleasures of good body relaxation, as well as sites and erogenous zones to explore.
  • Oral sex (Oral sex room): It involves using your mouth and lips well in unthinkable areas of the body.
  • Toys (Toy Room): It's time to use some extra accessories to maximize your pleasure.
  • BDSM (BDSM Room): It is a subtle contact with the unknown world of pleasure obtained through pain.
  • Kisses (Kissing Room): Seek excitement through kisses in unimaginable areas.
  • KAMASUTRA (Room of positions): Players will practice positions, some of which may be unknown until now. All of them are applicable to any type of couple.
  • Anal (Anal sex room): It involves seeking pleasure through anal stimulation.
  • Voyeur (Voyeurism Room): Players will find pleasure with the sense of sight, watching their partner in the spiciest situations.
  • Surprise (Surprise Room): Contains a compendium of evidence belonging to all rooms.
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